Art director Dan Eder chats about the choices what went into bringing the fighting game's visual presentation to life.
In a new video, Mads Kristensen walked through 10 extensions and updates aimed at common developer requests, spanning workspace modes, comment handling, scratch files, Markdown linting, CSV editing, ...
How Brave New Wonders balances AI use and human creativity.
Microsoft launches Xbox PC Remote Tools to simplify remote game development, deployment, debugging, and workflows across ...
Microsoft launches Xbox PC Remote Tools in public preview, simplifying game development, deployment, and debugging on remote ...
Ashley has been writing about video games professionally for over eight years, but her path into gaming journalism wasn't exactly a straight line. She grew up playing games and got a Nintendo 64 when ...
It’s been a couple years since Silent Hill creator Keiichiro Toyama and his relatively new Bokeh Game Studio unleashed their first project, Slitterhead, onto players. Now, Bokeh is preparing it next ...
The studios behind Battlefield 6 have joined the gaming industry’s most unfortunate trend. The video game industry has faced a difficult stretch over the past few years as layoffs and studio closures ...
Abstract: This paper investigates the zero-sum (ZS) game problem for discrete-time nonlinear impulsive systems based on adaptive dynamic programming (ADP). First, a nonlinear impulsive system model is ...
Abstract: This paper proposes an adaptive dynamic programming (ADP) algorithm based on multidimensional gradient descent, which mainly solves the problem of pursuit-evasion games with complex ...
Carla is a writer from Peñuelas, Puerto Rico, now based in Atlanta. She’s an Emory alum with both a BA and MA in English, but more importantly, she’s a Pisces with lots of opinions about video games.