Technocrane trimmer is a service that converts raw stream information (*.cgi) into fbx files. Its main feature is the ability to export a defined range of time to fbx. This allows for the splitting of ...
Unreal Engine 5.7 is here, bringing you the tools you need to build expansive, lifelike worlds filled with rich, beautiful details, and cleanly render them in real time at high fidelity on ...
Epic Games has released Unreal Engine 5.7 with new features aimed at building and rendering large-scale, high-fidelity, and real-time worlds. For any studio working on digital twins, simulations, or ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
CANNES, France — As global companies scale back in investment in kids IP, Epic Games’ Unreal Engine offers a solution in cutting costs, speed up production, as well as refining quality and unlock new ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
In this article, we will compare the version control systems of Maya and Unreal, explore the key differences in file handling, and walk through a Git-based example using Anchorpoint. As more animation ...
Joe Grantham is a contributor from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With over ...
Babiru is an action feature film concept created using Unreal Engine alongside DaVinci Resolve and Fusion Studio. The production, a trailer that's acting as a proof of concept, centres around the ...
The next iteration of Epic Games' next-gen game engine, Unreal Engine 4, will add support for vehicles, a new camera animation system and assets, technical writer Ian Shadden announced via the game's ...