NoiseShader is a Unity package that provides gradient noise functions written in HLSL. Most of these functions are ported from the webgl-noise library, originally developed by Stefan Gustavson and ...
Screenshot for my final render at 1920x1080 in 6 ms of the WDAS cloud dataset. Tested on RTX 3080 at stock clock speeds. I made this project as part of the DD2470 Advanced Topics in Visualization and ...