The latest update to the Oculus Integration for Unity adds the Quest’s controller-free hand-tracking to the editor. Facebook added experimental controller-free hand-tracking for Quest in December. It ...
Surprise! Oculus is launching full, controller-free hand tracking for the Oculus Quest a few months earlier than initially anticipated: this week. While the developer SDK to integrate it into games ...
The Oculus Quest is an extraordinary, standalone virtual reality device that needs no wires, no high-end gaming PCs and no wall-mounted tracking cameras. I'm a big fan of this zero-barrier-to-entry VR ...
Starting this week, the Oculus Quest VR headset becomes even more tantalizing by adding a feature we’ve never seen ship as a built-in option in a VR system: hand tracking. VR users will be able to put ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More When a company unexpectedly adds a major new feature to a device after ...
After the feature was originally announced for a 2020 release, Oculus has announced that hand tracking will be available on the Quest headset later this week, removing the need for controllers. During ...
This is where it’s about to get a bit more technical… buckle up! We’re currently using Unreal Engine 4.27.2 for Myst. Meta has some base code for hand tracking in Unreal—but not enough for a game like ...
You don't have to wait until 2020 to try Oculus Quest hand tracking, at least so long as you're willing to accept some limits. Oculus is trotting out the controller-free input method as an option in ...
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