The build4_Data folder and the build4 executable together make up the functioning build of our game demo. It's meant to serve as an example of what you can do using our framework. To use this, ...
Pixel Pete on MSN
Speed up level design with Unity tilemaps and rule tiles
A clear tutorial on using Unity Tilemaps and Rule Tiles to speed up level creation. #Unity2D #Tilemap #GameDevelopment ...
This repository implements four multi-agent reinforcement learning algorithms for Unity environments. The framework has been validated on two environments and can be extended to support additional ...
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