Entitas is the most popular open-source Entity Component System Framework (ECS) and is specifically made for C# and Unity. Several design decisions have been made to work optimal in a garbage ...
NoiseShader is a Unity package that provides gradient noise functions written in HLSL. Most of these functions are ported from the webgl-noise library, originally developed by Stefan Gustavson and ...
Abstract: Inertial sensor arrays present the possibility of improved and extended sensing capabilities as compared to customary inertial sensor setups. Inertial sensor arrays have been studied since ...
Abstract: We review recent advances in integrated large-scale optical phased arrays. The design and fabrication of large-scale optical phased arrays using silicon photonic circuits are discussed from ...