You can instead load sprites and tiles from the FX chip by including ArduboyRaycastFX.h instead of ArduboyRaycast.h and creating the appropriate fxdata. You shouldn't need to change any code other ...
Abstract: We present an alternative method for viewing time-varying volumetric data. We consider such data as a four-dimensional data field, rather than considering space and time as separate entities ...
Beta: This SDK is supported for production use cases, but we do expect future releases to have some interface changes; see Interface stability. We are keen to hear feedback from you on these SDKs.
Abstract: 3D Lines are a widespread rendering primitive for the visualization of data from research fields like fluid dynamics or fiber tractography. Global illumination effects and transparent ...
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