ProEssentials v10 introduces pe_query.py, the only charting AI tool that validates code against the compiled DLL binary ...
Danny Spencer] has a brilliant graphical demo that, like all great demos, flexes a deep understanding of the underlying system: a real-time 3D shader on the Game Boy Color. If you’re not ...
Gigasoft releases ProEssentials v10 with GPU compute shaders and publishes six-part WPF chart library comparison for ...
pyvvisf is a pure Python implementation for parsing and rendering ISF (Interactive Shader Format) shaders. It provides a modern, maintainable alternative to the C++ ...
Beta: This SDK is supported for production use cases, but we do expect future releases to have some interface changes; see Interface stability. We are keen to hear feedback from you on these SDKs.
Nintendo 3DS Azahar has just announced support for caching shaders to disk. Azahar has to translate 3DS vertex shaders so your GPU can use them, slowing down gameplay. By caching compiled shaders, ...