Abstract: 3D Gaussian Splatting (3DGS) has emerged as a promising technique in SLAM due to its rapid and high-quality rendering capabilities. However, its reliance on discrete Gaussian primitives ...
We present a Planar-based Gaussian Splatting Reconstruction representation for efficient and high-fidelity surface reconstruction from multi-view RGB images without any geometric prior (depth or ...
Abstract: We introduce PerfCam, an open source Proof-of-Concept (PoC) digital twinning framework that combines camera and sensory data with 3D Gaussian Splatting and computer vision models for digital ...
Version 2.0 is a major rewrite of the renderer to enable huge worlds made of dynamic 3D Gaussian Splats. It's a complete solution for creating, streaming, and rendering huge 3DGS worlds on the web on ...
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