Practical strategies for turning tutorials into active, inclusive learning spaces, from designing hands-on activities and valuing student contributions to building rapport and providing effective ...
The ‘In-Game Advertising Platform Reaching Every Major Title with Zero Heavy Lifting’ campaign won Silver in Digital Experience Game-Changer and Gold in Digital Experience Platform at The Drum Awards.
Forbes contributors publish independent expert analyses and insights. A British writer who specializes in indie gaming. 'Minecraft' is the biggest partner for Overwolf, which hopes to hit $1 billion ...
Overwolf Ads, a world-leading platform empowering brands and advertisers to reach over 100 million monthly gamers, today (28th August, 2025) announced the expansion of its European operations with the ...
In a continued effort to scale its ad business across Europe, Overwolf -- a third-party in-game player companion platform -- has hired Activision Blizzard’s former Group Director of Agency ...
Adtech video game company Overwolf doubled its ad revenue from $50 million in 2023 to $100 million in 2024, signaling Overwolf’s position among brands trying to navigate the widely untapped in-game ...
Gaming is the dominant force in global entertainment. In 2024, its value of £141.7bn was over double that of the music and film industries combined. Yet, despite its vast audience, many brands still ...
Overwolf, the leading in-game advertising platform and creator ecosystem for PC gaming, has been selected to join Adelaide’s new AU Ecosystem, an exclusive group of 40 premium publishers that includes ...
Antonia Haynes is a Game Rant writer who resides in a small seaside town in England where she has lived her whole life. Beginning her video game writing career in 2014, and having an avid love of ...