uPools is a library that provides object pooling functionality for Unity. It includes various classes for object pooling, such as a generic ObjectPool and a specialized GameObjectPool for GameObjects.
Abstract: Weakly supervised object detection has emerged as a cost-effective and promising solution in remote sensing, as it requires only image-level labels and alleviates the burden of ...
Abstract: Recent advances in video object detection have characterized the exploration of temporal coherence across frames to enhance object detector. Nevertheless, previous solutions either rely on ...