Almost Human co-founder Antti Tiihonen is making a first-person puzzle-RPG in which you solve block puzzles inside an accelerating, labyrinthine starship.
Pencil.dev focuses on design-to-code speed versus static tools; upcoming reusable component libraries are planned for 2026.
Lucy Battiste, a senior in Game Design and Development at SUNY Canton, initiated the Game Design Club to enhance creativity and collaboration among students, building on their classroom concepts.
Brice Laville Saint-Martin and his cofounders at Antihero Studios left their jobs at big studios. Now, they're building their dream game.
Pencil.dev turns Claude Code prompts into editable, Figma-like designs; it supports UI kits, CSS variables, and JSON files ...
Gary Sheng explains how he went from organizing dance parties to overseeing Peon Ping, a Claude plug-in with 100K+ users that keeps developers on task using video game sounds.
Indie games bring innovation and artistry to the video game industry, and people of color bring diversity and perspective to indie games. These PoC-developed indie titles should be on your radar.
This is a summary of a story that originally appeared on the Office of Interdisciplinary Programs website. A new graduate course in Duke’s Pratt School of Engineering is redefining not only how game ...
Sounding off: Big-budget game prices have finally started to move after a decade and a half of stasis, but one of the designers behind Skyrim and Fallout 4 thinks publishers are close to hitting a ...
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive. Horizon Forbidden West - Steam ...
The NBA unveils the court and uniforms for the 75th All-Star Game on Sunday, Feb. 15 at Intuit Dome in Inglewood, Calif. NBA.com Staff The NBA today unveiled the court and the uniforms for the 75th ...
AI in gaming is revolutionizing how players experience virtual worlds. From AI NPCs that remember past actions and adapt to player behavior to procedural generation creating endless quests and dynamic ...