Love Ultrakill? You’re not alone – this ’90s-style Doom-inspired FPS is sitting at Overwhelmingly Positive on Steam, despite still being in Steam Early Access. Now, a modder has taken its FPS ...
Tristan Jurkovich began his career as a journalist in 2011. His childhood love of video games and writing fuel his passion for archiving this great medium’s history. He dabbles in every genre, but ...
This project is an open-source games hub where each mini-game is stored in its own folder. Every game runs directly in the browser and is written in pure HTML, CSS, and JS — no frameworks, no build ...
Dalton Cooper is the Managing Editor of GameRant. Dalton has been writing about video games professionally since 2011. Having written thousands of game reviews and articles over the course of his ...
Most first-person shooters take place in the present (at the time of release) or in the future with some high-concept twist. For example, the Halo series is one of the best sci-fi shooters around, ...
FPS Games Marathon isn't taking Arc Raiders' approach to aggression-based matchmaking, but the FPS will still accommodate PvE runs FPS Games Marathon console players can turn off PC matchmaking, but ...
There are so many incredible FPS games available right now that it is no surprise a few fall through the cracks. Every now and then, a truly remarkable title will come along, bizarrely underperform, ...
The future of Overwatch looks brighter than ever before. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
If I sat down next to you and told you to get Battle Shapers, Black Mesa, and Doom Eternal in one sentence, you'd probably get whiplash. Sure, they may belong to the same genre, but the gameplay ...
Highguard's central mode is genuinely cool, but it's overstuffed with FPS trends that should go away for a while. PC Gamer's got your back Our experienced team dedicates many hours to every review, to ...
Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his passion for video games through the always subjective interpretation of ...
The PlayStation featured impressive hardware that developers dove right into to create all manner of games. That’s how Jumping Flash! came into being, as it was intended as a tech demonstration, ...