How a game looks is one of its most important factors, especially in an age of photo-realism and ray-tracing. So, even if you're playing one of the most aesthetically uncomplicated videogames to come ...
Was the populist far right a reaction to neoliberal free market fundamentalism? Or, as historian Quinn Slobodian argues, did such rightwing currents come out of the ideas of neoliberalism itself?
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