Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own XPBD based physics engine. This is useful if ...
Abstract: Continuous collision detection (CCD) is a key technology in the field of virtual surgery, cloth simulation and robot motion planning. It can accurately detect the first time of contact ...
A 14-core parallel run is used in this case. You can change the number of cores by editing the system/decomposeParDict script.
Abstract: With the advancement of wireless communication to sub-terahertz (THz) and millimeter-wave (mmWave) bands, accurate channel models and simulation tools are becoming increasingly important for ...