Abstract: This study explores the area of integration of the Internet of Things (IoT) with traditional video game paradigms. A web-based Pong clone is developed using the MPU6050 Motion Sensor, which ...
The game is designed to be as pseudorandom as possible. There are many factors that affect the outcome of the race and the unpredictability of it. Horses start at random speed. They turn on different ...
“USA250: The Story of the World’s Greatest Economy” is a yearlong WSJ series examining America’s first 250 years. Read more about it from Editor in Chief Emma Tucker. To many people, videogames are a ...
This project is a Ping Pong game implemented on an STM32F429ZIT6 Discovery board using STM32CubeIDE and TouchGFX. The game supports single-player and multiplayer modes, real-time paddle control using ...