Matt Anderson (He/Him) is a Features Writer from Philadelphia, Pennsylvania. He's been gaming as far back as four years old on the original PlayStation and writing in the industry for several years.
RPG 'We lost things such as physics in games:' The dev behind my most anticipated RPG thinks players are craving more interactive games, not just 'moving around in a static 3D environment' RPG Todd ...
The best PC games are those that make the most of the powerful hardware they're available on, and the vast and varied library that can be downloaded. Because of this, you never really know where ...
ImGui windows to inspect and configure various Unreal systems (Core Engine, Enhanced Inputs, Gameplay Abilities, AI) Window management with persistent configuration and layouts. C++ and Blueprint ...
Welcome to the Unreal Quest 3 Scene Sample project! This repository provides a complete example of how to create a passthrough experience in Unreal Engine for the Oculus Quest 3 and introduces a ...
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