The godot-rust book is a user guide for gdext, the Rust bindings to Godot 4. The book is still work-in-progress, and contributions are very welcome. An online version of the book is available at godot ...
General tutorials, courses, best practices, and deep dives. Feature-specific learning content (Skills, MCP, SDK, etc.) lives in each feature's section. Anthropic's open standard for portable, ...