As spotted by Game Developer, Verschelde’s comment on Bluesky was made in response to a post by Adriaan de Jongh, the developer and publisher of the 2017 indie puzzle hit Hidden Folks, which stated ...
Godot dev Rémi Verschelde says the team in charge of maintaining the open-source engine is overwhelmed by AI-generated code submissions.
The Boston startup uses AI to translate and verify legacy software for defense contractors, arguing modernization can’t come at the cost of new bugs.
Projects like Godot are being swamped by contributors who may not even understand the code they're submitting.
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