The latest DirectX release standardizes advanced rendering features key to path-tracing performance and the use of AI in games.
Over the past few months, we’ve covered DirectX 12 and showed you the level of performance gains it can achieve. DirectX 12 promises to bring the same types of low-level APIs that allow game ...
Microsoft has announced DirectX 12 Shader Model 6.9 along with a set of Direct3D 12 improvements that target both shader authoring and the runtime plumbing behind modern engines.
Both AMD and Intel are repurposing GPU silicon that could be used for the PC into much more profitable workstations instead. Here's what's going on.
The recently released Shader Model 6.9 brings Microsoft's official take on Shader Execution Reordering (SER) out of preview. Nvidia and a few game developers have already ...
A recently released preview build of OptiScaler, a popular third-party upscaling tool, is the first publicly available method for implementing FSR 4 in games that only ...
OKX has launched an AI-focused upgrade to its OnchainOS developer platform, positioning it as infrastructure for autonomous crypto trading agents.
Microsoft has updated Windows App Development CLI to v0.2, adding .NET support, manifest placeholders, and Microsoft Store ...
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