The latest DirectX release standardizes advanced rendering features key to path-tracing performance and the use of AI in games.
A new DirectX update brings Shader Execution Reordering (SER) out of preview, and it's boosting ray-traced framerates by up to 90% in early tests.
Morning Overview on MSN
Microsoft just dropped huge ray-tracing speed gains on Windows
Microsoft has shipped a set of Direct3D 12 upgrades that target one of the most persistent bottlenecks in PC gaming, the cost of real-time ray tracing. The updates, delivered through the DirectX 12 ...
Amanda Smith is a freelance journalist and writer. She reports on culture, society, human interest and technology. Her stories hold a mirror to society, reflecting both its malaise and its beauty.
This framework is part of the two-part article series explaining the basics of Compute Shaders with DirectX 12. Part 1 - The Theory: https://www.stefanpijnacker.nl ...
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