Microsoft officially launches Shader Execution Reordering in DXR 1.2, claiming up to 90% higher performance on Intel Arc B-Series GPUs in a new tech demo.
This is the primary documentation for the MoveIt project. We strongly encourage you to help improve MoveIt's documentation. Please consider helping improve the tutorials, port old ones from ROS 1, and ...
The project exposes access to various DirectX-related APIs, included D3D12 (rasterization, compute, raytracing), DXGI, XAudio2 and XInput. If you are already familiar with these APIs in C/C++, you ...
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