If you want to pull apart a program to see how it ticks, you’re going to need a disassembler. [Ricardo Quesada] has built ...
If you’ve ever used a ballpoint pen with a clip on the top, you’ve probably noticed they bend pretty easily. The clip relies on you only bending it a small amount to clip it on to things; bend it too ...
.const SPRITE_ENABLE_REG_ADDR = $d015 // each bit turns on one of the sprites lsb is sprite 0, msb is sprite 7 .const SPRITE_COLOR_1_ADDR = $D025 // address of color ...
The Load, Increment, Repeat (LDIR) instruction is missing from the Gameboy instruction set. Play with labels and a loop to fill VRAM. Basic artithmetic calculations (addition and subtraction). Uses ...