Abstract: In this paper, we consider the problem of reactive collision avoidance for objects that have elongated and/or non-convex shapes. The literature largely models objects using spheres, but this ...
Abstract: Acting in cluttered environments requires predicting and avoiding collisions while still achieving precise control. Conventional optimization-based controllers can enforce physical ...
In this tutorial, you will learn the factory design pattern and implement a factory design pattern using C# to create objects of similar types dynamically. Sometimes, you may need to instantiate a ...