Nine years ago, Apple released its first Software Development Kit for iOS, enabling third parties to build native apps for iPhone and iPod touch for sale in the iTunes App Store. The program has since ...
Some of the iOS SDK features that were quickly touched on by Craig Federighi today sound fascinating, although we won't get details on some of them until later. Here are some that I found to be the ...
Today Google is launching Flutter 1.0, the first stable release of its open source, cross-platform UI toolkit and SDK. Flutter lets developers share a single code base across Android and iOS apps, ...
Xamarin, which specializes in building tools that let developers build mobile apps in C#, has taken that idea one step further with Xamarin.iOS. Developers working with Xamarin MonoTouch have been ...
Facebook on Wednesday released a beta version of its SDK 3.0 for iOS, calling it the biggest update the company has ever done, with support for Facebook integration in iOS 6. The social networking ...
Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with content, and download exclusive resources. Andres Almiray, a serial open-source ...
Apple today announced that its set of WatchKit development tools are now available for developers, allowing them to begin creating apps and software for the company's upcoming Apple Watch. "Apple ...
Chalk up another point for Apple in the ongoing battle for iOS mapping SDK dominance. Via NSHipster, Mattt Thompson writes: In all of the hubbub of torch burning and pitchfork raising, you may have ...
Apple Inc. made waves at its Worldwide Developers Conference with the release of a huge mobile SDK for its new iOS 8 and a new programming language called Swift. Calling it the "biggest developer ...
There was a time when you had to choose between creating universal mobile apps and native apps. Universal apps used web technologies like HTML and JavaScript, which often performed badly in mobile ...
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