Display technologies have come a long way. In recent years, we have seen advancements in the field at a pace that has been faster than ever before. With better technology, come issues that need ...
There have been a lot of advancements in display technologies in recent years. As we have pushed the numbers with resolutions and refresh rates, issues pertaining to the same have popped up. At higher ...
One of PC gaming's biggest advantages over consoles is the ability to push frame rates higher than 60 and 120fps and utilize adaptive sync technology to keep that gameplay looking smooth, no matter ...
In our latest PC graphics explainer, we dig into what all refresh rate and these frame syncing terms mean and how it effects your games.
Monitors and TVs tend to have fixed refresh rates, meaning they always update to the next frame on the dot, no matter what. A good rule of thumb is that a 60hz monitor refreshes exactly 60 times per ...
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V-sync doesn't matter unless the FPS you're trying to run at is higher than your refresh.<BR><BR>I don't know of a detailed guide to the movement changes between RTCW and Q3 other than digging through ...
Both Intel and AMD have been the most dominating brands in the PC industry, so, it is pretty obvious that there will be having some sort of healthy competition. But a few years back, Nvidia announced ...
Intel is looking to reduce screen tearing for gamers who own a PC without adaptive sync support with its new technology, Smooth Sync. The new tech will be incorporated with its Arc "Alchemist" GPUs.
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