The drastic increase in difficulty from 2017's Hollow Knight to its highly anticipated successor, Hollow Knight: Silksong, has been a controversial topic in the community over the last couple of weeks ...
Aside from a litany of bug fixes, Silksong’s first post-launch patch promises to ease the difficulty, particularly in the early game. Given how much anticipation and hype there’s been for Hollow ...
Because Hornet is stronger, you have to be stronger too. Hollow Knight: Silksong developer Team Cherry has commented on the game’s now-infamous difficulty level. During a game exhibition panel, the ...
Just about all Silksong players can agree on one thing, whether or not they played the original Hollow Knight: The game is pretty freakin' hard. Developer Team Cherry recently addressed the game's ...
The tale of Hollow Knight Silksong is one that will be told for many years to come, in various ways and for just as many reasons. After all, this was a game that many expected out years ago, and then, ...
After the monumental success of “Hollow Knight” and the highly anticipated release of “Silksong”, fans are eagerly speculating about what comes next for the small Australian studio, Team Cherry. While ...
Team Cherry said it is "working to improve" the simplified Chinese translation of Hollow Knight: Silksong. While the highly anticipated sequel holds a Mostly Positive score on Steam, tens of thousands ...
There's an old phrase across many industries that goes something along the lines of, "When it's done, it's done." There doesn't need to be any fanfare or lengthy hype cycle. It's done when it's done.
TL;DR: Team Cherry, creators of Hollow Knight and Silksong, plan to explore new game genres beyond Metroidvania after completing Silksong's DLC. Prioritizing shorter development cycles, they aim to ...
TL;DR: Team Cherry has announced Hollow Knight: Silksong will launch on September 4, 2025, priced at $19.99. The highly anticipated sequel, the most wish-listed game on Steam, features an expansive ...
After completing a degree in Film, Television, and Cultural Studies at Manchester Metropolitan University, I decided to pursue my love of writing and video games by entering the world of video game ...