Work continues for the Vibrant Visuals update to come to Minecraft Java, and as part of that they're switching the rendering from OpenGL to Vulkan.
Minecraft developer Mojang is switching the Java Edition's graphics API from OpenGL to Vulkan ahead of its Vibrant Visuals ...
Check out this article to learn all about Minecraft moving its graphics API from OpenGL to Vulkan and what is it in for the players.
Mojang states that its ongoing effort to bring Vibrant Visuals to the Java Edition will mandate a change that players should ...
Intel showcased the benefits of the Vulkan API during SIGGRAPH 2015 and exemplified its viability as a mainstream alternative to OpenGL. The Stardust graphics demonstration was conducted on an Intel ...
The Khronos Group announced today Vulkan, its next generation API for high performance 3D graphics and GPU-based computation. Vulkan, previously known as Next Generation OpenGL or just GLnext, is ...
An API (Application Programming Interface) is a set of subroutine definitions, communication protocols, and tools that are used for building software. Open Graphics Library (OpenGL) is a ...
A successor to OpenGL, the open source graphics library that stands as a direct rival to Microsoft’s DirectX 12 library and Apple’s Metal, has been named by The Khronos Group, a consortium of schools ...
The Doom series popularised the first-person shooter genre and is still held in high regard decades after the original title’s release. While hyperbole is often used to describe games, it’s evidently ...
The Khronos Group has announced that Vulkan is finally released and ready to be used on any platform you desire. The full specification of Vulkan, 1.0, is available for everyone and is as robust and ...
One of the biggest expected announcements at SIGGRAPH(Opens in a new window) this week has been delayed: The Kronos Group has yet to release its Vulkan API. Fortunately, Imagination Technologies has ...