Capcom told its investors that its players won't be presented with any AI-generated assets, but it's unclear where it draws ...
Crimson Desert's AI placeholder art controversy has led to many devs sharing sillier temp assets made by humans and MS Paint ...
Capcom won't abandon DLSS 5 in current and upcoming games, or the use of AI for development productivity, but promises it won ...
Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind ...
The arguments for using generative AI to create placeholder assets don't hold up, especially when they keep leaking into finished games.
From horses with too many legs to humans with melting faces, Crimson Desert's in-game artwork paints an ugly picture.
Pearl Abyss is "currently conducting a comprehensive audit of all in-game assets" ...
Grok 3, an innovative AI model, is reshaping the landscape of game development and creative industries. By interpreting natural language prompts to generate complex code, it enables developers to ...
Capcom rejects AI-generated game assets but uses AI for development efficiency as NVIDIA DLSS 5 drives industry-wide AI ...
Firm is experimenting with the technology in other areas to improve "efficiency and productivity in game development" ...
The video game industry is now bigger than it has ever been before, with more and more young people interested in developing their very own video games –- and rightly so. After all, game development ...