Canonical's Ted Gould presented a session about the Ubuntu project's Unity interface on February 27 at SCALE 9x. It would be a tad inaccurate to refer to the session as a "talk," though — Gould spent ...
Unity 6.5 adds a Shader Function Reflection API that turns ordinary HLSL functions into Shader Graph nodes through reflection. Instead of building a Custom Function node and wiring up extra C# or ...